from random import randint from path import Car class CarSpawner: display = False def play_turn(self, game): width, height = game.board_size game.state['score'] += 1 if self.should_spawn_car(game.turn_number): #car = Car((randint(0, width - 1), 0)) #car = Car((0, randint(0, height - 1))) #car2 = Car((30,randint(0, height - 1))) #game.add_agent(car) #game.add_agent(car2) y = randint(0, height - 1) car3 = Car((0, y)) car4 = Car((1,y)) game.add_agent(car3) game.add_agent(car4) def should_spawn_car(self, turn_number): return randint(0, 1000) < turn_number