diff --git a/__pycache__/path.cpython-312.pyc b/__pycache__/path.cpython-312.pyc index 65eae93..80b629d 100644 Binary files a/__pycache__/path.cpython-312.pyc and b/__pycache__/path.cpython-312.pyc differ diff --git a/__pycache__/person.cpython-312.pyc b/__pycache__/person.cpython-312.pyc index 9d52310..553e9f8 100644 Binary files a/__pycache__/person.cpython-312.pyc and b/__pycache__/person.cpython-312.pyc differ diff --git a/__pycache__/spawner.cpython-312.pyc b/__pycache__/spawner.cpython-312.pyc index 8bfd1da..420f4ab 100644 Binary files a/__pycache__/spawner.cpython-312.pyc and b/__pycache__/spawner.cpython-312.pyc differ diff --git a/new.py b/new.py index 49ca655..eee5196 100644 --- a/new.py +++ b/new.py @@ -3,7 +3,7 @@ from person import Person from spawner import CarSpawner from path import Car -board_size = (25, 25) +board_size = (30, 35) person = Person(board_size) spawner = CarSpawner() game = Game([person,spawner], {"score": 0,"lives":3}, board_size=board_size,color="black_on_white") diff --git a/path.py b/path.py index de0da70..e934da3 100644 --- a/path.py +++ b/path.py @@ -1,5 +1,5 @@ class Car: - character = 'OO' + character = 'O' def __init__(self, position): self.position = position @@ -25,7 +25,7 @@ class Car: def play_turn(self, game): lives = 3 width, height = game.board_size - if game.turn_number % 2 == 0: + if game.turn_number: #% 3 == 0: x, y = self.position if x == width - 1: game.remove_agent(self) diff --git a/spawner.py b/spawner.py index 0160ce7..ba86c35 100644 --- a/spawner.py +++ b/spawner.py @@ -9,8 +9,16 @@ class CarSpawner: game.state['score'] += 1 if self.should_spawn_car(game.turn_number): #car = Car((randint(0, width - 1), 0)) - car = Car((0, randint(0, height - 1))) - game.add_agent(car) + + #car = Car((0, randint(0, height - 1))) + #car2 = Car((30,randint(0, height - 1))) + #game.add_agent(car) + #game.add_agent(car2) + y = randint(0, height - 1) + car3 = Car((0, y)) + car4 = Car((1,y)) + game.add_agent(car3) + game.add_agent(car4) def should_spawn_car(self, turn_number): return randint(0, 1000) < turn_number \ No newline at end of file