from retro.game import Game from player import Player from circle import Circle board_size = (100, 25) player = Player(board_size) circle= Circle ((board_size[0] // 2, 0)) def during_turn(game): pass game = Game([player, circle], {"score": 0, "fall_speed": 1}, board_size=board_size) game.during_turn = during_turn game.play()