generated from mwc/project_game
I wrote my player code.
I'm proud of getting my player decided. I'm stuck on trying to make the circle fall and increasing there speed. So, far I have no new interest or idea.
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__pycache__/player.cpython-312.pyc
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__pycache__/player.cpython-312.pyc
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from retro.game import Game
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from retro.game import Game
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from player import Player
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board_size = (25, 25)
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board_size = (100, 25)
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game = Game([], {"score": 0}, board_size=board_size)
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player = Player(board_size)
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game = Game([player], {"score": 0}, board_size=board_size)
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game.play()
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game.play()
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player.py
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player.py
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class Player:
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name = "player"
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character = 'O'
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def __init__(self, board_size):
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board_width, board_height = board_size
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self.position = (board_width // 2, board_height - 1)
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def handle_keystroke(self, keystroke, game):
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x, y = self.position
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if keystroke.name in ("KEY_LEFT", "KEY_RIGHT"):
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if keystroke.name == "KEY_LEFT":
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new_position = (x - 1, y)
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else:
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new_position = (x + 1, y)
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if game.on_board(new_position):
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if game.is_empty(new_position):
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self.position = new_position
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else:
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game.end()
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