from die import Die class Yachtzee: """A command-line Yahtzee game. This version of Yahtzee is initialized with a list of goals. """ def __init__(self, goals): self.score = 0 self.goals = goals self.dice = [Die() for num in range(5)] """Allows the user the play a full game of Yahtzee. """ def play(self): print("Welcome to Yachtzee!") while self.count_unused_goals() > 0: self.play_round() print(f"Your final score was {self.score}") """Allows the user to play a round of Yahtzee, during which three rerolls can occur, and finishes the round by selecting a goal based on the acquired rolls. """ def play_round(self): print("=" * 80) self.rolls_left = 3 for die in self.dice: die.roll() self.show_status() goal = self.choose_goal() goal.used = True self.score += goal.score(self.dice) """Allows the user to see their score, number of rolls left, and the dice that have been rolled thus far while still in the current round. """ def show_status(self): dice = ', '.join([str(die) for die in self.dice]) print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.") """Allows the user to select an unused goal after a round has completed. """ def choose_goal(self): options = [] unused_goals = self.get_unused_goals() for goal in unused_goals: option = goal.prompt(self.dice) options.append(option) if self.rolls_left > 0: options.append("Re-roll") choice = self.get_choice(options) if options[choice] == "Re-roll": self.reroll() self.show_status() return self.choose_goal() else: return unused_goals[choice] """Ensures the unused goal selected is a valid choice. """ def get_choice(self, options): print("What would you like to do?") for i, option in enumerate(options): print(f"{i}. {option}") choice = input("> ") while not self.option_choice_is_valid(choice, options): print("Sorry, that's not a valid choice.") choice = input("> ") return int(choice) """Ensures that an available number has been selected. """ def option_choice_is_valid(self, choice, options): if not choice.isdigit(): return False if int(choice) < 0: return False if int(choice) >= len(options): return False return True """Used to determine when the game is over after all goals have been achieved. """ def count_unused_goals(self): return len(self.get_unused_goals()) """Returns the names of any goals not met. """ def get_unused_goals(self): unused_goals = [] for goal in self.goals: if not goal.used: unused_goals.append(goal) return unused_goals """Rerolls the dice selected by the user. """ def reroll(self): self.rolls_left -= 1 choices = self.get_reroll_choices() dice_to_reroll = self.get_dice_to_reroll(choices) for die in dice_to_reroll: die.roll() """Determining the dice that have been selected by the user to be rerolled and compiles the values together. """ def get_dice_to_reroll(self, choice_ints): dice_to_reroll = [] for die in self.dice: if die.face in choice_ints: choice_ints.remove(die.face) dice_to_reroll.append(die) return dice_to_reroll """Allows the user to reroll specific dice that were rolled by typing the specific values to be rerolled. """ def get_reroll_choices(self): print("Which dice do you want to re-roll?") choices = input("> ") while not self.reroll_choices_are_valid(choices): print("Please enter the numbers on dice you want to re-roll.") choices = input("> ") choice_ints = [int(digit) for digit in choices] return choice_ints """Validates the dice that are able to be rerolled. """ def reroll_choices_are_valid(self, choices_str): if not choices_str.isdigit(): return False choice_ints = [int(digit) for digit in choices_str] for die in self.dice: if die.face in choice_ints: choice_ints.remove(die.face) return len(choice_ints) == 0