generated from mwc/lab_dice
I don't think I will include docstrings in my own projects, I don't find them to be very useful.
134 lines
4.8 KiB
Python
134 lines
4.8 KiB
Python
from die import Die
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class Yahtzee:
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"""A command-line Yahtzee game.
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This version of Yahtzee is initialized with a list of goals.
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"""
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def __init__(self, goals):
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"""Initialize a Yahtzee game.
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Sets the starting score to zero, stores the list of scoring goals,
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and creates five Die instances to represent the player's dice.
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"""
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self.score = 0
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self.goals = goals
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self.dice = [Die() for num in range(5)]
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def play(self):
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"""Play an entire game of Yahtzee.After all
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rounds are played, prints the final score."""
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print("Welcome to Yahtzee!")
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self.score = 0
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for goal in self.goals:
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goal.used = False
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while self.count_unused_goals() > 0:
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self.play_round()
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print(f"Your final score was {self.score}")
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def play_round(self):
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"""Play a single round of Yahtzee.
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Starts the round by resetting the number of rolls left to three and
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rolling all five dice once. Shows the current status, lets the player
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choose a goal or re-roll, marks the chosen goal used, and adds the
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resulting score for that goal based on the current dice.
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"""
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print("=" * 80)
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self.rolls_left = 3
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for die in self.dice:
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die.roll()
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self.show_status()
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goal = self.choose_goal()
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goal.used = True
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self.score += goal.score(self.dice)
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def show_status(self):
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"""Display the player's current game status, Builds a string with the current score"""
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dice = ', '.join([str(die) for die in self.dice])
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print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.")
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def choose_goal(self):
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"""Let the player choose a goal or re-roll during a round."""
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options = []
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unused_goals = self.get_unused_goals()
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for goal in unused_goals:
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option = goal.prompt(self.dice)
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options.append(option)
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if self.rolls_left > 0:
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options.append("Re-roll")
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choice = self.get_choice(options)
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if options[choice] == "Re-roll":
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self.reroll()
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self.show_status()
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return self.choose_goal()
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else:
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return unused_goals[choice]
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def get_choice(self, options):
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"""Prompt the player to pick one of the provided options."""
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print("What would you like to do?")
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for i, option in enumerate(options):
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print(f"{i}. {option}")
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choice = input("> ")
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while not self.option_choice_is_valid(choice, options):
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print("Sorry, that's not a valid choice.")
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choice = input("> ")
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return int(choice)
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def option_choice_is_valid(self, choice, options):
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"""Validate that the player's textual choice corresponds to an index."""
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if not choice.isdigit():
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return False
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if int(choice) < 0:
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return False
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if int(choice) >= len(options):
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return False
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return True
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def count_unused_goals(self):
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"""Return the number of goals that haven't been used yet."""
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return len(self.get_unused_goals())
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def get_unused_goals(self):
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"""Return a list of goal objects that are not yet used."""
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unused_goals = []
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for goal in self.goals:
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if not goal.used:
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unused_goals.append(goal)
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return unused_goals
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def reroll(self):
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"""Perform a re-roll of selected dice."""
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self.rolls_left -= 1
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choices = self.get_reroll_choices()
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dice_to_reroll = self.get_dice_to_reroll(choices)
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for die in dice_to_reroll:
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die.roll()
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def get_dice_to_reroll(self, choice_ints):
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"""Map a list of face-value integers to Die objects to re-roll."""
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dice_to_reroll = []
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for die in self.dice:
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if die.face in choice_ints:
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choice_ints.remove(die.face)
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dice_to_reroll.append(die)
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return dice_to_reroll
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def get_reroll_choices(self):
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"""Ask the player which dice to re-roll and return a list of ints."""
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print("Which dice do you want to re-roll?")
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choices = input("> ")
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while not self.reroll_choices_are_valid(choices):
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print("Please enter the numbers on dice you want to re-roll.")
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choices = input("> ")
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choice_ints = [int(digit) for digit in choices]
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return choice_ints
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def reroll_choices_are_valid(self, choices_str):
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"""Validate the player's re-roll input string."""
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if not choices_str.isdigit():
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return False
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choice_ints = [int(digit) for digit in choices_str]
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for die in self.dice:
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if die.face in choice_ints:
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choice_ints.remove(die.face)
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return len(choice_ints) == 0
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