from die import Die class Yahtzee: """A command-line Yahtzee game. This version of Yahtzee is initialized with a list of goals. """ def __init__(self, goals): """Initialize a Yahtzee game. Sets the starting score to zero, stores the list of scoring goals, and creates five Die instances to represent the player's dice. """ self.score = 0 self.goals = goals self.dice = [Die() for num in range(5)] def play(self): """Play an entire game of Yahtzee.After all rounds are played, prints the final score.""" print("Welcome to Yahtzee!") self.score = 0 for goal in self.goals: goal.used = False while self.count_unused_goals() > 0: self.play_round() print(f"Your final score was {self.score}") def play_round(self): """Play a single round of Yahtzee. Starts the round by resetting the number of rolls left to three and rolling all five dice once. Shows the current status, lets the player choose a goal or re-roll, marks the chosen goal used, and adds the resulting score for that goal based on the current dice. """ print("=" * 80) self.rolls_left = 3 for die in self.dice: die.roll() self.show_status() goal = self.choose_goal() goal.used = True self.score += goal.score(self.dice) def show_status(self): """Display the player's current game status, Builds a string with the current score""" dice = ', '.join([str(die) for die in self.dice]) print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.") def choose_goal(self): """Let the player choose a goal or re-roll during a round.""" options = [] unused_goals = self.get_unused_goals() for goal in unused_goals: option = goal.prompt(self.dice) options.append(option) if self.rolls_left > 0: options.append("Re-roll") choice = self.get_choice(options) if options[choice] == "Re-roll": self.reroll() self.show_status() return self.choose_goal() else: return unused_goals[choice] def get_choice(self, options): """Prompt the player to pick one of the provided options.""" print("What would you like to do?") for i, option in enumerate(options): print(f"{i}. {option}") choice = input("> ") while not self.option_choice_is_valid(choice, options): print("Sorry, that's not a valid choice.") choice = input("> ") return int(choice) def option_choice_is_valid(self, choice, options): """Validate that the player's textual choice corresponds to an index.""" if not choice.isdigit(): return False if int(choice) < 0: return False if int(choice) >= len(options): return False return True def count_unused_goals(self): """Return the number of goals that haven't been used yet.""" return len(self.get_unused_goals()) def get_unused_goals(self): """Return a list of goal objects that are not yet used.""" unused_goals = [] for goal in self.goals: if not goal.used: unused_goals.append(goal) return unused_goals def reroll(self): """Perform a re-roll of selected dice.""" self.rolls_left -= 1 choices = self.get_reroll_choices() dice_to_reroll = self.get_dice_to_reroll(choices) for die in dice_to_reroll: die.roll() def get_dice_to_reroll(self, choice_ints): """Map a list of face-value integers to Die objects to re-roll.""" dice_to_reroll = [] for die in self.dice: if die.face in choice_ints: choice_ints.remove(die.face) dice_to_reroll.append(die) return dice_to_reroll def get_reroll_choices(self): """Ask the player which dice to re-roll and return a list of ints.""" print("Which dice do you want to re-roll?") choices = input("> ") while not self.reroll_choices_are_valid(choices): print("Please enter the numbers on dice you want to re-roll.") choices = input("> ") choice_ints = [int(digit) for digit in choices] return choice_ints def reroll_choices_are_valid(self, choices_str): """Validate the player's re-roll input string.""" if not choices_str.isdigit(): return False choice_ints = [int(digit) for digit in choices_str] for die in self.dice: if die.face in choice_ints: choice_ints.remove(die.face) return len(choice_ints) == 0