4 Commits

Author SHA1 Message Date
ilmabura
2af3d6c2e7 Last milestone completed
Completed the project. I wanted to replace the player with a penguin, but it didn't fit the maze, so I kept it as an '>'.
It shows where you begin and where you need to go to finish, and each game is a different maze. I thought this was very difficult and i needed to learn how to make a maze, I was not prepared for that.
2025-12-07 16:17:56 -05:00
ilmabura
e2273773eb created the maze walls and collision detection
the hardest part was creating a maze with a solution. I realized I didn't know how to do that and had to google how to create a maze.
Once I had a maze generator, I was unsure of whether there was a solution to it. Figuring that out took some time. Then I changed the look to be more digestible. I chose a maze game because I thought it would be simple, but it didn't feel simple.
2025-12-07 12:32:24 -05:00
ilmabura
f0840a02fc Resubmit commit 1
Re-wrote the player and board game because i kept getting stuck on creating the walls. There was an agent error so i needed to start from the begining again. I looked up resources online and used the tic tac toe and retro labs for help.
2025-12-07 11:20:03 -05:00
ilmabura
cdafa795fc Checkpoint 1: Create player
I created an agent the shape of a penguin. I used the retro lab to help guide its movement and how to run the program.
The penguin moves left, right, up, and down. I noticed that when I move it over to the far right, the wall disappears. I think that's something I need to work on while figuring out collision detection.
However, my penguin does not move beyond the board.
2025-11-29 15:19:54 -05:00