generated from mwc/project_game
Resubmit commit 1
Re-wrote the player and board game because i kept getting stuck on creating the walls. There was an agent error so i needed to start from the begining again. I looked up resources online and used the tic tac toe and retro labs for help.
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40
player.py
40
player.py
@@ -1,28 +1,38 @@
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class Player:
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class Player:
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"""
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Player agent for Escape the Maze.
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Moves one step at a time using the arrow keys.
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"""
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name = "player"
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character = "🐧"
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color = "purple"
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character = "🐧" # Penguin icon
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def __init__(self, board_size):
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# Start at bottom-left corner
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self.position = (0, board_size[1] - 1)
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# Start near the top-left corner
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width, height = board_size
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self.position = (1, 1)
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def handle_keystroke(self, keystroke, game):
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"""
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Called once for each key pressed since the last turn.
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Moves the player using the arrow keys.
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"""
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x, y = self.position
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new_position = None
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if keystroke.name == "KEY_LEFT":
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new_position = (x - 1, y)
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elif keystroke.name == "KEY_RIGHT":
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new_position = (x + 1, y)
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elif keystroke.name == "KEY_UP":
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if keystroke.name == "KEY_UP":
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new_position = (x, y - 1)
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elif keystroke.name == "KEY_DOWN":
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new_position = (x, y + 1)
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else:
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elif keystroke.name == "KEY_LEFT":
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new_position = (x - 1, y)
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elif keystroke.name == "KEY_RIGHT":
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new_position = (x + 1, y)
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if new_position is None:
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return
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# Contain penguin inside board
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if game.on_board(new_position):
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self.position = new_position
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if game.on_board(new_position) and game.is_empty(new_position):
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self.position = new_position
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