generated from mwc/project_game
Checkpoint 1: Create player
I created an agent the shape of a penguin. I used the retro lab to help guide its movement and how to run the program. The penguin moves left, right, up, and down. I noticed that when I move it over to the far right, the wall disappears. I think that's something I need to work on while figuring out collision detection. However, my penguin does not move beyond the board.
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maze_game.py
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8
maze_game.py
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from retro.game import Game
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from player import Player
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board_size = (100, 40)
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player = Player(board_size)
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game = Game([player], {}, board_size=board_size)
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game.play()
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