from retro.game import Game from random import randint import score import config import roll state = { #state displayed in the bootom section of the game "1. Current Team": 1, "2. Current Round": 1, "3. Blue Team Score": 0, "4. Red Team Score": 0 } agents = [ roll.Roller(), roll.Die((20, 15), "die1"), roll.Die((30, 15), "die2"), roll.Die((40, 15), "die3"), ] game = Game(agents, state, color="black_on_white") game.play()