lab_dice/dice_stats.py

89 lines
2.4 KiB
Python

from die import Die
from tqdm import tqdm
class FiveDice:
def __init__(self):
self.dice = [Die() for number in range(5)]
def roll(self):
for die in self.dice:
die.roll()
return self.faces()
def faces(self):
return [die.face for die in self.dice]
def all_ones(self):
for face in self.faces():
if face != 1:
return False
return True
def is_three_of_a_kind(self):
#set current roll of 5 dice to a list variable dice
dice = self.faces()
for die in range(len(dice)):
#take each roll value and compare it to the other values.
face_value = (dice[die])
how_many = 0
for d in range(len(dice)):
#if the roll value is the same as another value, increase the count of how many
if die == face_value:
how_many +=1
#if the cound of how many of that value is 3 or more, then you got three of a kind. So, return true.
if how_many >= 3:
return True
return False
def is_four_of_a_kind(self):
#set current roll of 5 dice to a list variable dice
dice = self.faces()
for die in range(len(dice)):
#take each roll value and compare it to the other values.
face_value = (dice[die])
how_many = 0
for d in range(len(dice)):
#if the roll value is the same as another value, increase the count of how many
if die == face_value:
how_many +=1
#if the count of how many of that value is 4 or more, then you got three of a kind. So, return true.
if how_many >= 4:
return True
return False
dice = FiveDice()
successes = 0
trials = 1000000
for trial in tqdm(range(trials)):
dice.roll()
if dice.all_ones():
successes += 1
print(f"All Ones: {successes/trials}")
dice = FiveDice()
successes = 0
trials = 1000000
for trial in tqdm(range(trials)):
dice.roll()
if dice.is_three_of_a_kind():
successes += 1
print(f"Three of a Kind: {successes/trials}")
dice = FiveDice()
successes = 0
trials = 1000000
for trial in tqdm(range(trials)):
dice.roll()
if dice.is_four_of_a_kind():
successes += 1
print(f"Four of a Kind: {successes/trials}")