generated from mwc/lab_dice
made comments on what i think the code does
This commit is contained in:
@@ -19,6 +19,60 @@ class FiveDice:
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return False
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return True
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def value_count(self):
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count_ones = 0
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count_twos = 0
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count_threes = 0
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count_fours = 0
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count_fives = 0
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count_sixes = 0
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for face in self.faces():
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count_ones+=1
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if face == 2:
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count_twos+=1
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if face == 3:
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count_threes+=1
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if face == 4:
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count_fours+=1
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if face == 5:
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count_fives+=1
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if face == 6:
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count_sixes+=1
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counts=
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'ones':count_ones,
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'twos':count_twos,
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'threes':count_threes,
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'fours':count_fours,
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'fives':count_fives,
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'sixes':count_sixes,
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return counts
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def all_ones(self):
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value_count = self.value_count()
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if value_count['ones'] < 5:
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return False
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return True
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def is_three_of_a_kind(self):
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value_count = None
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value_count = self.value.count()
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for value in value_count.values():
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if value >= 3:
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return True
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else:
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return False
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dice = FiveDice()
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successes = 0
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trials = 1000000
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1
die.py
1
die.py
@@ -15,3 +15,4 @@ class Die:
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def roll(self):
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self.face = randint(1, 6)
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return self.face
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15
yahtzee.py
15
yahtzee.py
@@ -10,13 +10,15 @@ class Yahtzee:
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self.dice = [Die() for num in range(5)]
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def play(self):
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#sets the game up
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print("Welcome to Yachtzee!")
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self.score = 0
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for goal in self.goals:
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goal.used = False
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while self.count_unused_goals() > 0:
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self.play_round()
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print(f"Your final score was {self.score}")
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print(f"Your final score was {self.score}"
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#says your final score
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def play_round(self):
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print("=" * 80)
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@@ -27,10 +29,12 @@ class Yahtzee:
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goal = self.choose_goal()
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goal.used = True
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self.score += goal.score(self.dice)
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#says the amount of rolls you have left
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def show_status(self):
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dice = ', '.join([str(die) for die in self.dice])
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print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.")
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#prints the score and rolls left
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def choose_goal(self):
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options = []
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@@ -47,6 +51,7 @@ class Yahtzee:
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return self.choose_goal()
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else:
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return unused_goals[choice]
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#says the unused goals
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def get_choice(self, options):
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print("What would you like to do?")
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@@ -57,6 +62,7 @@ class Yahtzee:
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print("Sorry, that's not a valid choice.")
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choice = input("> ")
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return int(choice)
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#gives you the choices
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def option_choice_is_valid(self, choice, options):
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if not choice.isdigit():
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@@ -66,9 +72,11 @@ class Yahtzee:
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if int(choice) >= len(options):
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return False
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return True
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#if the choice you said isnt there it says you cant do that
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def count_unused_goals(self):
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return len(self.get_unused_goals())
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#counts the unused goals
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def get_unused_goals(self):
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unused_goals = []
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@@ -76,6 +84,7 @@ class Yahtzee:
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if not goal.used:
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unused_goals.append(goal)
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return unused_goals
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#gets the unused goals
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def reroll(self):
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self.rolls_left -= 1
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@@ -83,6 +92,7 @@ class Yahtzee:
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dice_to_reroll = self.get_dice_to_reroll(choices)
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for die in dice_to_reroll:
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die.roll()
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#rerolls
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def get_dice_to_reroll(self, choice_ints):
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dice_to_reroll = []
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@@ -91,6 +101,7 @@ class Yahtzee:
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choice_ints.remove(die.face)
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dice_to_reroll.append(die)
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return dice_to_reroll
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#makes the dice able to reroll
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def get_reroll_choices(self):
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print("Which dice do you want to re-roll?")
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@@ -100,6 +111,7 @@ class Yahtzee:
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choices = input("> ")
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choice_ints = [int(digit) for digit in choices]
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return choice_ints
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#gets the reroll choices
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def reroll_choices_are_valid(self, choices_str):
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if not choices_str.isdigit():
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@@ -109,3 +121,4 @@ class Yahtzee:
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if die.face in choice_ints:
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choice_ints.remove(die.face)
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return len(choice_ints) == 0
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#sees if the reroll choices are valid
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