from retro.game import Game from player import Player from apple import Apple from apple_sprawner import AppleSpawner board_size = (100, 25) player = Player(board_size) apple = Apple((board_size[0] // 2, 0)) spawner = AppleSpawner() game = Game([player,spawner], {"score": 0}, board_size=board_size, color = "white") game.play()