This website requires JavaScript.
Explore
Help
Sign In
erbrown
/
project_game
Watch
1
Star
0
Fork
0
You've already forked project_game
generated from
mwc/project_game
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
3
Commits
1
Branch
0
Tags
1a02f78bb1b1c926a5273d4000c6fd54fec4ba65
Commit Graph
2 Commits
Author
SHA1
Message
Date
erbrown
1a02f78bb1
Checkpoint 2: Attaching the "asteroid" to the player if the player touches the "asteroid" This part was challenging as there were new commands I learned while trying to incorporate the retro lab componemets. I included the "asteroid sprawner" to get more than on "asteroid" on the screen. The next part is to end the game.
2025-12-14 22:07:22 -05:00
erbrown
0141fafc98
For the first part of my game, I have used parts of the retro lab to develop it. I changed to screen size and layout to be wider than the retro lab. I have also incorportated the player to move up, down, to the right, and to the left of the screen. The next part of my game is going to add "aestroids" that was in the retro lab but I will adjust bits of it to create it my own!!
2025-12-14 21:23:31 -05:00