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erbrown
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lab_retro
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erbrown
b8c69441d5
This code is very different from Unit 1. Unit 1 was very top to bottom. This is more object driven. Instead of one loop or code there are agents that act to put everything together as a focus of what agent should be doing for the game to become a game such as the spaceship, asteroid, asteroid spawner are all used to generate the game. This code seems so real and more day to day life in my opinion.
2025-12-14 20:45:39 -05:00
__pycache__
This code is very different from Unit 1. Unit 1 was very top to bottom. This is more object driven. Instead of one loop or code there are agents that act to put everything together as a focus of what agent should be doing for the game to become a game such as the spaceship, asteroid, asteroid spawner are all used to generate the game. This code seems so real and more day to day life in my opinion.
2025-12-14 20:45:39 -05:00
.commit_template
Initial commit
2025-08-31 23:51:02 +00:00
.gitignore
Initial commit
2025-08-31 23:51:02 +00:00
asteroid_spawner.py
This code is very different from Unit 1. Unit 1 was very top to bottom. This is more object driven. Instead of one loop or code there are agents that act to put everything together as a focus of what agent should be doing for the game to become a game such as the spaceship, asteroid, asteroid spawner are all used to generate the game. This code seems so real and more day to day life in my opinion.
2025-12-14 20:45:39 -05:00
asteroid.py
This code is very different from Unit 1. Unit 1 was very top to bottom. This is more object driven. Instead of one loop or code there are agents that act to put everything together as a focus of what agent should be doing for the game to become a game such as the spaceship, asteroid, asteroid spawner are all used to generate the game. This code seems so real and more day to day life in my opinion.
2025-12-14 20:45:39 -05:00
nav_game.py
This code is very different from Unit 1. Unit 1 was very top to bottom. This is more object driven. Instead of one loop or code there are agents that act to put everything together as a focus of what agent should be doing for the game to become a game such as the spaceship, asteroid, asteroid spawner are all used to generate the game. This code seems so real and more day to day life in my opinion.
2025-12-14 20:45:39 -05:00
poetry.lock
Initial commit
2025-08-31 23:51:02 +00:00
pyproject.toml
Initial commit
2025-08-31 23:51:02 +00:00
spaceship.py
This code is very different from Unit 1. Unit 1 was very top to bottom. This is more object driven. Instead of one loop or code there are agents that act to put everything together as a focus of what agent should be doing for the game to become a game such as the spaceship, asteroid, asteroid spawner are all used to generate the game. This code seems so real and more day to day life in my opinion.
2025-12-14 20:45:39 -05:00
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