generated from mwc/lab_dice
An example could be playing cards. Each card is represented as a suit or value (1,2,3,4,...) and a deck is collection of cards. A player class can keep track of the cards and score. You could analyze or run the simulation multiple times to see which player wins the most or if a player is more likely to pick up a certain suit.
This commit is contained in:
@@ -18,16 +18,46 @@ class FiveDice:
|
||||
if face != 1:
|
||||
return False
|
||||
return True
|
||||
|
||||
def face_counts(self):
|
||||
counts = {}
|
||||
for face in self.faces():
|
||||
if face in counts:
|
||||
counts[face] += 1
|
||||
else:
|
||||
counts[face] = 1
|
||||
return counts
|
||||
|
||||
def is_three_of_a_kind(self):
|
||||
for count in self.face_counts().values():
|
||||
if count >= 3:
|
||||
return True
|
||||
return False
|
||||
|
||||
def is_four_of_a_kind(self):
|
||||
for count in self.face_counts().values():
|
||||
if count >= 4:
|
||||
return True
|
||||
return False
|
||||
|
||||
dice = FiveDice()
|
||||
successes = 0
|
||||
all_ones_count = 0
|
||||
three_kind_count = 0
|
||||
four_kind_count = 0
|
||||
trials = 1000000
|
||||
for trial in tqdm(range(trials)):
|
||||
dice.roll()
|
||||
if dice.all_ones():
|
||||
successes += 1
|
||||
all_ones_count += 1
|
||||
if dice.is_three_of_a_kind():
|
||||
three_kind_count += 1
|
||||
if dice.is_four_of_a_kind():
|
||||
four_kind_count += 1
|
||||
|
||||
print("all ones:", all_ones_count/trials)
|
||||
print("Three of a kind:", three_kind_count / trials)
|
||||
print("Four of a kind:", four_kind_count / trials)
|
||||
|
||||
print(successes/trials)
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user