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# Object Oriented Programming Quicksheet Assessment
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Danielle,
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This is a clear, specific, thoughtful writeup--though I have a couple of pedantic
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notes. For example: although types and classes are exactly identical in Python...
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>>> type(1)
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<class 'int'>
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this is definitely not true for other programming languages; it ends up being a big
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deal when you get into more theoretical CS, for example the thrilling intersection
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of programming language design and category theory!
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Another: I wouldn't say state is a core part of OOP--it's more of a design pattern,
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and actually has a bit of a functional programming flavor to it in that you're
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putting your attention on a data structure rather than on objects.
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You're right to point out inheritance and polymorphism as topics not covered in this
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course--this was intentional. A lot of OOP frameworks in Python rely extensively
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on inheritance, but I really wrestle with teaching this to beginners; inheritance
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comes with a lot of cognitive load since you have to keep in mind invisible,
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inherited functionality which makes it quite subtle to figure out why a program
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is doing what it's doing. I went to some length to avoid needing inheritance in
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`retro-games` and in `banjo`. What do you think?
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Polymorphism isn't as prominent in Python as in Java, because Python isn't strongly-typed.
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Everything is a bit ontologically promiscuous. Python frameworks do tend to rely
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quite a bit on mixins, which are similar to polymorphism.
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"I plan to give students a similar open-ended project that allows them to create something with programming that they find personally meaningful."
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In my view, that's the most important part :)
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Glad to have had you in the class!
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-Chris
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