generated from mwc/project_game
The beginnings of my Air Traffic Control game.
Also, I included my game plan.
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planning.md
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planning.md
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# Air Traffic Control
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## Game Description
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I want to create an air traffic control game. A player must successfully land airplanes in their corresponding airports without crashing or missing the plane.
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### Core Mechanics
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- Players will control plane movements with the arrow keys.
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- Players will select which plane they are controlling using the number keys.
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- Planes will be assigned a random color corresponding to the airport they must land in.
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- When a plane successfully lands in the correct airport, the player gains a point.
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- When planes run into each other, the wrong airport, or the edge of the screen, the game ends.
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## Challenges
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- How numbers should be re-used after a plane associated with that number has already landed.
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- How to increase the difficulty of the game as it progresses.
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- How to make sure there is always a plane on the screen.
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- How to manage the different ways that the game can end.
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