lab_dice/yahtzee.py

153 lines
6.6 KiB
Python

from die import Die
class Yachtzee:
"""A command-line Yahtzee game.
This version of Yahtzee is initialized with a list of goals.
"""
def __init__(self, goals):
'''Initializes a game of Yahtzee. The initial score is 0, and all goals are available.
Also creates the five dice that will be used for this game.'''
self.score = 0
self.goals = goals
self.dice = [Die() for num in range(5)]
def play(self):
'''Plays a game of Yahtzee.
Starts by welcoming the player and will continue playing rounds until all goals have been used.
Once all goals have been used, the game ends and the final score is presented to the player.'''
print("Welcome to Yahtzee!")
while self.count_unused_goals() > 0:
self.play_round()
print(f"Your final score was {self.score}")
def play_round(self):
'''Plays a single round of Yahtzee.
Prints a line to divide this round from the previous round.
The five dice are rolled to start, and the player is shown the current game status.
The player can choose to re-roll up to three times with the ultimate end choosing a goal.
The round concludes when a player chooses a goal to apply their dice toward.
This goal is marked as used, and the appropriate score from that round is added to the total.'''
print("=" * 80)
self.rolls_left = 3
for die in self.dice:
die.roll()
self.show_status()
goal = self.choose_goal()
goal.used = True
self.score += goal.score(self.dice)
def show_status(self):
'''Shows the player their current status.
Displays the currrent values on the faces of the five dice, the current score and
the number of re-rolls remaining for this round.'''
dice = ', '.join([str(die) for die in self.dice])
print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.")
def choose_goal(self):
'''Finds which goals the player can choose from and whether or not the player can re-roll.
If the player has re-rolls remaining and chooses to re-roll, they can.
Otherwise, they choose a goal and this function returns the goal chosen.'''
options = []
unused_goals = self.get_unused_goals()
for goal in unused_goals:
option = goal.prompt(self.dice)
options.append(option)
if self.rolls_left > 0:
options.append("Re-roll")
choice = self.get_choice(options)
if options[choice] == "Re-roll":
self.reroll()
self.show_status()
return self.choose_goal()
else:
return unused_goals[choice]
def get_choice(self, options):
'''Prompts the player to choose an option, either a goal or to re-roll
depending on whether the player has re-rolls remaining.
Each option is assigned a number. Checks to see if the player's response is
valid. Informs the player if their choice is invalid. When the player chooses
a valid option, the number corresponding to that option is returned'''
print("What would you like to do?")
for i, option in enumerate(options):
print(f"{i}. {option}")
choice = input("> ")
while not self.option_choice_is_valid(choice, options):
print("Sorry, that's not a valid choice.")
choice = input("> ")
return int(choice)
def option_choice_is_valid(self, choice, options):
'''Checks to see if the option a player chose was valid.
First checks to see if the option chosen was presented in the form of a number.
If the choice was a number, then checks to see if that number was one of the
possible options presented to the player. If it was then the choice is valid.
If the choice was not a number or if the number was not a possible option,
then the choice is not valid.'''
if not choice.isdigit():
return False
if int(choice) < 0:
return False
if int(choice) >= len(options):
return False
return True
def count_unused_goals(self):
'''Returns the number of goals the player has not yet used.'''
return len(self.get_unused_goals())
def get_unused_goals(self):
'''Creates a list of goals the player has not yet used.'''
unused_goals = []
for goal in self.goals:
if not goal.used:
unused_goals.append(goal)
return unused_goals
def reroll(self):
'''Re-rolls the dice chosen by the player.
Decreases the number of re-rolls remaining for this round by 1 and
and rolls the dice that need to be re-rolled'''
self.rolls_left -= 1
choices = self.get_reroll_choices()
dice_to_reroll = self.get_dice_to_reroll(choices)
for die in dice_to_reroll:
die.roll()
def get_dice_to_reroll(self, choice_ints):
'''This function returns the dice that need to be re-rolled.
The dice that the player wants to re-roll are removed and placed into a list
and this list of dice to re-roll is returned'''
dice_to_reroll = []
for die in self.dice:
if die.face in choice_ints:
choice_ints.remove(die.face)
dice_to_reroll.append(die)
return dice_to_reroll
def get_reroll_choices(self):
'''Prompts the player to select which dice they would like to re-roll.
Checks to see that the input is valid. If it is not valid, the player
is prompted to enter number values of dice they want to re-roll.
Returns a list of the dice values to re-roll.'''
print("Which dice do you want to re-roll?")
choices = input("> ")
while not self.reroll_choices_are_valid(choices):
print("Please enter the numbers on dice you want to re-roll.")
choices = input("> ")
choice_ints = [int(digit) for digit in choices]
return choice_ints
def reroll_choices_are_valid(self, choices_str):
'''This function checks to see if choices for re-rolls are valid.
First checks if the values the player wants to re-roll are numbers.
Then checks that each value the player wants to re-roll corresponds
to a unique dice-value the player currently has.'''
if not choices_str.isdigit():
return False
choice_ints = [int(digit) for digit in choices_str]
for die in self.dice:
if die.face in choice_ints:
choice_ints.remove(die.face)
return len(choice_ints) == 0