# drawing.py # ---------- # By Diana Panarello # # This program will be a clock that moves. import turtle RADIUS = 200 def draw_hand(t, length, heading, color, width): t.penup() t.goto(0, 0) t.color(color) t.pensize(width) t.setheading(heading) t.pendown() t.forward(length) def draw_clock(hour, minutes): screen = turtle.Screen() screen.setup(width=600, height=600) screen.bgcolor("lightgray") t = turtle.Turtle() t.penup() t.speed(-10) t.pensize(14) t.color("black") t.goto(0, -200) t.pendown() RADIUS = 200 t.circle(RADIUS) NUMBER_RADIUS = RADIUS - 30 t = turtle.Turtle() t.penup() t.goto(5, -30) t.pensize(20) t.color("black") for h in range(1, 13): angle = 30 * (3 - h) t.speed(-5) t.setheading(angle) t.forward(NUMBER_RADIUS) t.write(str(h), align = "center", font = ("Arial", 50, "bold")) t.backward(NUMBER_RADIUS) t_hand = turtle.Turtle() t_hand.speed(-5) t_hand.hideturtle() minute_angle_clockwise = minutes * 6 minute_heading = 90 - minute_angle_clockwise hour_angle_clockwise = (hour % 12 + minutes / 60) * 30 hour_heading = 90 - hour_angle_clockwise HOUR_LENGTH = RADIUS * 0.5 draw_hand(t_hand, HOUR_LENGTH, hour_heading, "black", 8) MINUTE_LENGTH = RADIUS * 0.75 draw_hand(t_hand, MINUTE_LENGTH, minute_heading, "black", 8) draw_clock(3, 00) turtle.done()