generated from mwc/project_game
1.1 KiB
1.1 KiB
Team -- individual project
Game Overview -- [name is a wip]
1. the game will heavily inspired off of sonic forces, the character(s) can switch lanes and jump. The reason I choose this type of game is because I love sonic forces and the sonic franchise in general. I also think I can learn more on how to code and coding tactics by taking on this project.
2. The game will be designed as the basic sonic setting, with three lanes for the player(s) to move in. There will be obstacles the player(s) need to jump or duck/slide over occasionally in the path.
3. the player or players will play the game by using the joystick to select the character they want and switch lanes, the buttons will allow the player to jump, duck/slide, and also works as another way to switch lanes.
Core Mechanics -- collecting rings, getting over obstacless, not dying
Milestone -- I can implement features from other coding I've done and also create characters for different sonic characters
Challenges -- uh I kind of don't even know how to start coding my game nor how to code running, jumping etc.