from retro.game import Game from board import Board from minecounter import num_mines width = 25 height = 25 state= {"Score":0} score =state["Score"] num_snacks = 10 num_mines = num_mines(score) board = Board(width,height,num_snacks,num_mines) game = Game( board.get_agents(num_snacks, num_mines), state, board_size = (width, height),debug=True ) game.play()