#List of helper functions to move the man '''def add(vec0, vec1): """Adds two vectors. Got tired of doing this by hand. """ x0, y0 = vec0 x1, y1 = vec1 return (x0 + x1, y0 + y1) ''' def get_occupant(game, position): """Returns the agent at position, if there is one. This function slightly simplifies the process of getting the agent at a position: the game returns a list of agents at a position, because some games allow more than one agent at a position. """ positions_with_agents = game.get_agents_by_position() if position in positions_with_agents: agents_at_position = positions_with_agents[position] return agents_at_position[0] ''' def distance(vec0, vec1): """Returns the distance between two vectors, using the "manhattan distance," or the distance if you can only move in the x-direction or the y-direction, but not diagonally. Just like walking blocks in Manhattan :) """ x0, y0 = vec0 x1, y1 = vec1 return abs(x1 - x0) + abs(y1 - y0)'''