lab_retro/asteroid.py

23 lines
679 B
Python

# asteroid.py
# ------------
# By MWC Contributors
# This module defines an asteroid agent class.
class Asteroid:
character = '0'
def __init__(self, position):
self.position = position
def play_turn(self,game):
if game.turn_number % 2 ==0:
x,y = self.position
if y == HEIGHT - 1: #need to rename as height
game.remove_agent_by_name(name.self)
else:
ship = game.get_agent_by_name('ship')
new_position = (x, y + 1)
if new_position == ship.position:
game.end()
else:
self.position = new_position