generated from mwc/lab_iteration
Ckpoint 3 gave explanation for draw_tile_grid
Doc strings are useful becuase they can help you remember what a block of code does. I think I will use them in the future because they keep a record of what a block of code does, and can also be used to refresh your memory on a block of code you had previosuly figured out.
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tile.py
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tile.py
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@ -3,22 +3,25 @@ from turtle import *
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def draw_tile(size):
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def draw_tile(size):
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"Draws one tile, which can be repeated to form a pattern."
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"Draws one tile, which can be repeated to form a pattern."
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draw_tile_outline(size)
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draw_tile_outline(size)
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draw_squiggle(size)
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draw_fancysquiggle(size)
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def draw_tile_outline(size):
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def draw_tile_outline(size):
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pencolor("#dddddd")
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pencolor("#dddddd")
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square(size)
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square(size)
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def draw_squiggle(size):
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def draw_fancysquiggle(size):
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forward(size/4)
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pencolor("blue")
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pencolor("black")
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left(90)
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left(90)
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quarter_arc_right(size/4)
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half_arc_right(size/2)
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quarter_arc_left(size/4)
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left(180)
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quarter_arc_left(size/4)
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fly(size/2)
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quarter_arc_right(size/4)
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left(90)
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left(90)
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fly(size/4)
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fly(size/2)
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right(90)
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pencolor("red")
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forward(size/2)
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left(90)
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fly(size/2)
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left(90)
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left(90)
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fly(size)
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fly(size)
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left(90)
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left(90)
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@ -35,10 +38,10 @@ def square(size):
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forward(size)
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forward(size)
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left(90)
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left(90)
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def quarter_arc_right(radius):
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def half_arc_right(radius):
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"Draws a quarter of an arc, turning to the right."
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"Draws a half of an arc, turning to the right."
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circle(-radius, 90)
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circle(-radius, 180)
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def quarter_arc_left(radius):
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def half_arc_left(radius):
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"Draws a quarter of an arc, turning to the left."
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"Draws a half of an arc, turning to the left."
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circle(radius, 90)
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circle(radius, 180)
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11
tile_grid.py
11
tile_grid.py
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@ -9,8 +9,15 @@ from tile import fly
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def draw_tile_grid(width, height, tile_size, tile_function):
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def draw_tile_grid(width, height, tile_size, tile_function):
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"""Draws a (width x height) grid, with tile_function drawn on each tile.
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"""Draws a (width x height) grid, with tile_function drawn on each tile.
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takes 4 commands
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(Your explanation here.)
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width is the number of tiles wide as inputted by the user
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height is the number of tiles high as inputted by the user
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tile_size is the size of the tile as inputted by the user
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tile_function is the squiggle on the tile
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For y in range(height) and for x in range(width) repeats the tile design for each tile
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and then moves back over or up to start drawing another tile until enough tiles
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to satisfy the height and width have been drawn
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The width (horizontal) tiles are drawn first because they are indented below line 23
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"""
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"""
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for y in range(height):
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for y in range(height):
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for x in range(width):
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for x in range(width):
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