generated from mwc/lab_dice
You could simulate possible outcomes with simulations
I was thinking about something readable for other people rather than something that does something
This commit is contained in:
16
yahtzee.py
16
yahtzee.py
@@ -10,6 +10,11 @@ class Yahtzee:
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self.dice = [Die() for num in range(5)]
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self.dice = [Die() for num in range(5)]
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def play(self):
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def play(self):
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"""Play an entire game.
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Starts by greeting the user, then plays rounds until all the goals
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have been used. When the game is over, tells the player their final
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score.
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"""
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print("Welcome to Yachtzee!")
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print("Welcome to Yachtzee!")
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self.score = 0
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self.score = 0
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for goal in self.goals:
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for goal in self.goals:
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@@ -19,6 +24,7 @@ class Yahtzee:
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print(f"Your final score was {self.score}")
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print(f"Your final score was {self.score}")
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def play_round(self):
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def play_round(self):
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"""Plays a single round of Yahtzee"""
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print("=" * 80)
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print("=" * 80)
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self.rolls_left = 3
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self.rolls_left = 3
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for die in self.dice:
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for die in self.dice:
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@@ -29,10 +35,12 @@ class Yahtzee:
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self.score += goal.score(self.dice)
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self.score += goal.score(self.dice)
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def show_status(self):
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def show_status(self):
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"""Shows your current status in Yahtzee"""
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dice = ', '.join([str(die) for die in self.dice])
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dice = ', '.join([str(die) for die in self.dice])
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print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.")
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print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.")
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def choose_goal(self):
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def choose_goal(self):
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"""Chooses a goal for the player"""
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options = []
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options = []
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unused_goals = self.get_unused_goals()
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unused_goals = self.get_unused_goals()
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for goal in unused_goals:
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for goal in unused_goals:
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@@ -49,6 +57,7 @@ class Yahtzee:
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return unused_goals[choice]
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return unused_goals[choice]
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def get_choice(self, options):
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def get_choice(self, options):
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"""Shows the player the choices they are allowed to do"""
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print("What would you like to do?")
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print("What would you like to do?")
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for i, option in enumerate(options):
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for i, option in enumerate(options):
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print(f"{i}. {option}")
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print(f"{i}. {option}")
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@@ -59,6 +68,7 @@ class Yahtzee:
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return int(choice)
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return int(choice)
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def option_choice_is_valid(self, choice, options):
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def option_choice_is_valid(self, choice, options):
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"""Allows player to do the option choice"""
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if not choice.isdigit():
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if not choice.isdigit():
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return False
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return False
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if int(choice) < 0:
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if int(choice) < 0:
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@@ -68,9 +78,11 @@ class Yahtzee:
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return True
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return True
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def count_unused_goals(self):
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def count_unused_goals(self):
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"""Counts the unused goals for player"""
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return len(self.get_unused_goals())
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return len(self.get_unused_goals())
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def get_unused_goals(self):
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def get_unused_goals(self):
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"""Shows the player the unused goals"""
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unused_goals = []
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unused_goals = []
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for goal in self.goals:
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for goal in self.goals:
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if not goal.used:
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if not goal.used:
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@@ -78,6 +90,7 @@ class Yahtzee:
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return unused_goals
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return unused_goals
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def reroll(self):
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def reroll(self):
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"""Rerolls the dice"""
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self.rolls_left -= 1
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self.rolls_left -= 1
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choices = self.get_reroll_choices()
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choices = self.get_reroll_choices()
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dice_to_reroll = self.get_dice_to_reroll(choices)
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dice_to_reroll = self.get_dice_to_reroll(choices)
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@@ -85,6 +98,7 @@ class Yahtzee:
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die.roll()
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die.roll()
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def get_dice_to_reroll(self, choice_ints):
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def get_dice_to_reroll(self, choice_ints):
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"""Finds the dice that can be rerolled"""
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dice_to_reroll = []
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dice_to_reroll = []
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for die in self.dice:
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for die in self.dice:
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if die.face in choice_ints:
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if die.face in choice_ints:
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@@ -93,6 +107,7 @@ class Yahtzee:
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return dice_to_reroll
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return dice_to_reroll
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def get_reroll_choices(self):
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def get_reroll_choices(self):
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"""Shows the player what dice can be rerolled"""
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print("Which dice do you want to re-roll?")
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print("Which dice do you want to re-roll?")
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choices = input("> ")
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choices = input("> ")
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while not self.reroll_choices_are_valid(choices):
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while not self.reroll_choices_are_valid(choices):
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@@ -102,6 +117,7 @@ class Yahtzee:
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return choice_ints
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return choice_ints
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def reroll_choices_are_valid(self, choices_str):
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def reroll_choices_are_valid(self, choices_str):
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"""Gets what reroll choices are valid"""
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if not choices_str.isdigit():
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if not choices_str.isdigit():
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return False
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return False
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choice_ints = [int(digit) for digit in choices_str]
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choice_ints = [int(digit) for digit in choices_str]
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