You could simulate possible outcomes with simulations

I was thinking about something readable for other people rather than something that does
something
This commit is contained in:
chuttenmaier
2025-11-07 09:42:29 -05:00
parent 4ea98e5b40
commit 6932445ac0

View File

@@ -10,6 +10,11 @@ class Yahtzee:
self.dice = [Die() for num in range(5)] self.dice = [Die() for num in range(5)]
def play(self): def play(self):
"""Play an entire game.
Starts by greeting the user, then plays rounds until all the goals
have been used. When the game is over, tells the player their final
score.
"""
print("Welcome to Yachtzee!") print("Welcome to Yachtzee!")
self.score = 0 self.score = 0
for goal in self.goals: for goal in self.goals:
@@ -19,6 +24,7 @@ class Yahtzee:
print(f"Your final score was {self.score}") print(f"Your final score was {self.score}")
def play_round(self): def play_round(self):
"""Plays a single round of Yahtzee"""
print("=" * 80) print("=" * 80)
self.rolls_left = 3 self.rolls_left = 3
for die in self.dice: for die in self.dice:
@@ -29,10 +35,12 @@ class Yahtzee:
self.score += goal.score(self.dice) self.score += goal.score(self.dice)
def show_status(self): def show_status(self):
"""Shows your current status in Yahtzee"""
dice = ', '.join([str(die) for die in self.dice]) dice = ', '.join([str(die) for die in self.dice])
print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.") print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.")
def choose_goal(self): def choose_goal(self):
"""Chooses a goal for the player"""
options = [] options = []
unused_goals = self.get_unused_goals() unused_goals = self.get_unused_goals()
for goal in unused_goals: for goal in unused_goals:
@@ -49,6 +57,7 @@ class Yahtzee:
return unused_goals[choice] return unused_goals[choice]
def get_choice(self, options): def get_choice(self, options):
"""Shows the player the choices they are allowed to do"""
print("What would you like to do?") print("What would you like to do?")
for i, option in enumerate(options): for i, option in enumerate(options):
print(f"{i}. {option}") print(f"{i}. {option}")
@@ -59,6 +68,7 @@ class Yahtzee:
return int(choice) return int(choice)
def option_choice_is_valid(self, choice, options): def option_choice_is_valid(self, choice, options):
"""Allows player to do the option choice"""
if not choice.isdigit(): if not choice.isdigit():
return False return False
if int(choice) < 0: if int(choice) < 0:
@@ -68,9 +78,11 @@ class Yahtzee:
return True return True
def count_unused_goals(self): def count_unused_goals(self):
"""Counts the unused goals for player"""
return len(self.get_unused_goals()) return len(self.get_unused_goals())
def get_unused_goals(self): def get_unused_goals(self):
"""Shows the player the unused goals"""
unused_goals = [] unused_goals = []
for goal in self.goals: for goal in self.goals:
if not goal.used: if not goal.used:
@@ -78,6 +90,7 @@ class Yahtzee:
return unused_goals return unused_goals
def reroll(self): def reroll(self):
"""Rerolls the dice"""
self.rolls_left -= 1 self.rolls_left -= 1
choices = self.get_reroll_choices() choices = self.get_reroll_choices()
dice_to_reroll = self.get_dice_to_reroll(choices) dice_to_reroll = self.get_dice_to_reroll(choices)
@@ -85,6 +98,7 @@ class Yahtzee:
die.roll() die.roll()
def get_dice_to_reroll(self, choice_ints): def get_dice_to_reroll(self, choice_ints):
"""Finds the dice that can be rerolled"""
dice_to_reroll = [] dice_to_reroll = []
for die in self.dice: for die in self.dice:
if die.face in choice_ints: if die.face in choice_ints:
@@ -93,6 +107,7 @@ class Yahtzee:
return dice_to_reroll return dice_to_reroll
def get_reroll_choices(self): def get_reroll_choices(self):
"""Shows the player what dice can be rerolled"""
print("Which dice do you want to re-roll?") print("Which dice do you want to re-roll?")
choices = input("> ") choices = input("> ")
while not self.reroll_choices_are_valid(choices): while not self.reroll_choices_are_valid(choices):
@@ -102,6 +117,7 @@ class Yahtzee:
return choice_ints return choice_ints
def reroll_choices_are_valid(self, choices_str): def reroll_choices_are_valid(self, choices_str):
"""Gets what reroll choices are valid"""
if not choices_str.isdigit(): if not choices_str.isdigit():
return False return False
choice_ints = [int(digit) for digit in choices_str] choice_ints = [int(digit) for digit in choices_str]