generated from mwc/project_game
28 lines
971 B
Python
28 lines
971 B
Python
# cursor.py
|
|
# ------------
|
|
# By MWC Contributors
|
|
# This module defines a spaceship agent class.
|
|
class Cursor:
|
|
name = "cursos"
|
|
character = 'O'
|
|
|
|
def __init__(self, board_size):
|
|
board_width, board_height = board_size
|
|
self.position = (board_width // 2, board_height - 1)
|
|
|
|
def handle_keystroke(self, keystroke, game):
|
|
x, y = self.position
|
|
if keystroke.name in ("KEY_LEFT", "KEY_RIGHT", "KEY_UP", "KEY_DOWN"):
|
|
if keystroke.name == "KEY_LEFT":
|
|
new_position = (x - 1, y)
|
|
elif keystroke.name == "KEY_RIGHT":
|
|
new_position = (x + 1, y)
|
|
elif keystroke.name == "KEY_UP":
|
|
new_position = (x, y - 1)
|
|
else:
|
|
new_position = (x, y + 1)
|
|
if game.on_board(new_position):
|
|
if game.is_empty(new_position):
|
|
self.position = new_position
|
|
else:
|
|
game.end() |