project_game/cursor.py

28 lines
971 B
Python

# cursor.py
# ------------
# By MWC Contributors
# This module defines a spaceship agent class.
class Cursor:
name = "cursos"
character = 'O'
def __init__(self, board_size):
board_width, board_height = board_size
self.position = (board_width // 2, board_height - 1)
def handle_keystroke(self, keystroke, game):
x, y = self.position
if keystroke.name in ("KEY_LEFT", "KEY_RIGHT", "KEY_UP", "KEY_DOWN"):
if keystroke.name == "KEY_LEFT":
new_position = (x - 1, y)
elif keystroke.name == "KEY_RIGHT":
new_position = (x + 1, y)
elif keystroke.name == "KEY_UP":
new_position = (x, y - 1)
else:
new_position = (x, y + 1)
if game.on_board(new_position):
if game.is_empty(new_position):
self.position = new_position
else:
game.end()