# mine.py # ------------ # By Cory # This module defines a mine agent class. It doesn't do anything except exist in a position class Mine: display = False def __init__(self, position): self.position = position def handle_keystroke(self, keystroke, game): if keystroke.name in ("KEY_ENTER"): if not game.is_empty(self.position): game.log("You hit a mine at " + str(self.position) + ".") game.end()