generated from mwc/project_game
Installed retro and got a cursor that moves...
Need to do: -Populate 10 mines randomly -Have the game end when a mine is selected (figure out how to select something) -Figure out an algorithm to reveal squares -Figure out how to show numbers in revealed squares -Add flag functionality?
This commit is contained in:
@@ -8,6 +8,8 @@ packages = [{include = "project_game"}]
|
||||
|
||||
[tool.poetry.dependencies]
|
||||
python = "^3.11"
|
||||
retro-games = "^0.1.2"
|
||||
|
||||
|
||||
|
||||
[build-system]
|
||||
|
||||
Reference in New Issue
Block a user