generated from mwc/project_game
Installed retro and got a cursor that moves...
Need to do: -Populate 10 mines randomly -Have the game end when a mine is selected (figure out how to select something) -Figure out an algorithm to reveal squares -Figure out how to show numbers in revealed squares -Add flag functionality?
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poetry.lock
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poetry.lock
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# This file is automatically @generated by Poetry 1.7.1 and should not be changed by hand.
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package = []
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[metadata]
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lock-version = "2.0"
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python-versions = "^3.11"
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content-hash = "81b2fa642d7f2d1219cf80112ace12d689d053d81be7f7addb98144d56fc0fb2"
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