# spaceship.py # ------------ # By MWC Contributors # This module defines a spaceship agent class. class Spaceship: name = "ship" character = '^' def __init__(self, board_size): board_width, board_height = board_size self.position = (board_width // 2, board_height - 1) def handle_keystroke(self, keystroke, game): x, y = self.position if keystroke.name in ("KEY_LEFT", "KEY_RIGHT"): if keystroke.name == "KEY_LEFT": new_position = (x - 1, y) else: new_position = (x + 1, y) if game.on_board(new_position): if game.is_empty(new_position): self.position = new_position else: game.end()