generated from mwc/lab_dice
	Completed checkpoint 2.
Writing docstrings was different from writing code. One reason is that I was trying to understand code I hadn't written, so it may not have been written or presented in the way I would have conceived it. Similarly, I didn't necessarily know how each method related to the other, so instead of breaking down a problem into smaller ones, I was trying to understand how all of the pieces came together to create a version of Yahtzee. Another reason is that I don't write a lot of comments or docstrings in my own practice, so it's something I need to build a better habit of. I wasn't always sure if what I was writing captured what I needed to in a docstring. I do think in the future, I should write more docstrings, if not for myself than at least to model it for my students. I think partially this is because I usually write my projects in short bursts so the meaning is clear to me. I can see how it might have value if it's something others might look at or something I have to revisit later on after having not looked at it for a while.
This commit is contained in:
		
							
								
								
									
										49
									
								
								yahtzee.py
									
									
									
									
									
								
							
							
						
						
									
										49
									
								
								yahtzee.py
									
									
									
									
									
								
							@@ -6,7 +6,7 @@ class Yachtzee:
 | 
				
			|||||||
    """
 | 
					    """
 | 
				
			||||||
    def __init__(self, goals):
 | 
					    def __init__(self, goals):
 | 
				
			||||||
        """ This method specifies the default properties of a Yachtzee object.
 | 
					        """ This method specifies the default properties of a Yachtzee object.
 | 
				
			||||||
        The object has a score set to 0, a list of goals that is specified when the object is created(?), and a list of five dice.
 | 
					        The object has a score set to 0, a list of goals that is specified when the object is created, and a list of five dice.
 | 
				
			||||||
        """
 | 
					        """
 | 
				
			||||||
        self.score = 0
 | 
					        self.score = 0
 | 
				
			||||||
        self.goals = goals
 | 
					        self.goals = goals
 | 
				
			||||||
@@ -14,7 +14,7 @@ class Yachtzee:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    def play(self):
 | 
					    def play(self):
 | 
				
			||||||
        """ This method allows for a game of Yachtzee to be played.
 | 
					        """ This method allows for a game of Yachtzee to be played.
 | 
				
			||||||
        While none of the goals are met, the game continues. Once a goal is met, the score is printed.
 | 
					        While at least one goal remains unused, the game continues. Once all goals are used, the score is printed.
 | 
				
			||||||
        """
 | 
					        """
 | 
				
			||||||
        print("Welcome to Yachtzee!")
 | 
					        print("Welcome to Yachtzee!")
 | 
				
			||||||
        while self.count_unused_goals() > 0:
 | 
					        while self.count_unused_goals() > 0:
 | 
				
			||||||
@@ -23,9 +23,8 @@ class Yachtzee:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    def play_round(self):
 | 
					    def play_round(self):
 | 
				
			||||||
        """ This method allows for a round to be played.
 | 
					        """ This method allows for a round to be played.
 | 
				
			||||||
        At the start of the round, a divider is printed consisting of 80 = signs. A property called rolls_left is set equal to 3.
 | 
					        The player starts with 3 rolls of the dice. Then, all dice are rolled. The method then checks the state (status and goals fulfilled)
 | 
				
			||||||
        Then, all dice are rolled. The method then checks the state (status and goals fulfilled) of the game and updates the score 
 | 
					        of the game and updates the score accordingly based on the goal selected. The method also records that the goal has been used.
 | 
				
			||||||
        accordingly.
 | 
					 | 
				
			||||||
        """
 | 
					        """
 | 
				
			||||||
        print("=" * 80)
 | 
					        print("=" * 80)
 | 
				
			||||||
        self.rolls_left = 3
 | 
					        self.rolls_left = 3
 | 
				
			||||||
@@ -37,10 +36,18 @@ class Yachtzee:
 | 
				
			|||||||
        self.score += goal.score(self.dice)
 | 
					        self.score += goal.score(self.dice)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def show_status(self):
 | 
					    def show_status(self):
 | 
				
			||||||
 | 
					        """ This method prints the status of the game.
 | 
				
			||||||
 | 
					        This prints the score of the player, the number of rolls left, what was rolled.
 | 
				
			||||||
 | 
					        """
 | 
				
			||||||
        dice = ', '.join([str(die) for die in self.dice])
 | 
					        dice = ', '.join([str(die) for die in self.dice])
 | 
				
			||||||
        print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.")
 | 
					        print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def choose_goal(self):
 | 
					    def choose_goal(self):
 | 
				
			||||||
 | 
					        """ This method allows one to choose which goal to score in a given round.
 | 
				
			||||||
 | 
					        This method lists all the goals one can score. If any rolls are left, the player is also given the option to re-roll. The player
 | 
				
			||||||
 | 
					        selects the option they want. If they choose to re-roll, the re-roll method is called and then players can see what their dice
 | 
				
			||||||
 | 
					        are and choose a goal to be scored (or they can choose to re-roll if any rolls are left).
 | 
				
			||||||
 | 
					        """
 | 
				
			||||||
        options = []
 | 
					        options = []
 | 
				
			||||||
        unused_goals = self.get_unused_goals()
 | 
					        unused_goals = self.get_unused_goals()
 | 
				
			||||||
        for goal in unused_goals:
 | 
					        for goal in unused_goals:
 | 
				
			||||||
@@ -57,6 +64,9 @@ class Yachtzee:
 | 
				
			|||||||
            return unused_goals[choice]
 | 
					            return unused_goals[choice]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def get_choice(self, options):
 | 
					    def get_choice(self, options):
 | 
				
			||||||
 | 
					        """ This method returns a list of possible goals to be scored.
 | 
				
			||||||
 | 
					        This method creates a numbered list of goals. The player's choice is solicited and returned as an integer. If the choice is not 
 | 
				
			||||||
 | 
					        valid, the player is prompted to select again a goal again."""
 | 
				
			||||||
        print("What would you like to do?")
 | 
					        print("What would you like to do?")
 | 
				
			||||||
        for i, option in enumerate(options):
 | 
					        for i, option in enumerate(options):
 | 
				
			||||||
            print(f"{i}. {option}")
 | 
					            print(f"{i}. {option}")
 | 
				
			||||||
@@ -67,6 +77,10 @@ class Yachtzee:
 | 
				
			|||||||
        return int(choice)
 | 
					        return int(choice)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def option_choice_is_valid(self, choice, options):
 | 
					    def option_choice_is_valid(self, choice, options):
 | 
				
			||||||
 | 
					        """ This method checks if a player's choice is valid.
 | 
				
			||||||
 | 
					        This method checks that the choice is a non-negative number strictly less than the length of the length. This is because the first
 | 
				
			||||||
 | 
					        option is numbered 0.
 | 
				
			||||||
 | 
					        """
 | 
				
			||||||
        if not choice.isdigit():
 | 
					        if not choice.isdigit():
 | 
				
			||||||
            return False
 | 
					            return False
 | 
				
			||||||
        if int(choice) < 0:
 | 
					        if int(choice) < 0:
 | 
				
			||||||
@@ -76,9 +90,15 @@ class Yachtzee:
 | 
				
			|||||||
        return True
 | 
					        return True
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def count_unused_goals(self):
 | 
					    def count_unused_goals(self):
 | 
				
			||||||
 | 
					        """ This method reports the number of unscored goals.
 | 
				
			||||||
 | 
					        The method generates the list of unused goals and then calculates and reports the list's length.
 | 
				
			||||||
 | 
					        """
 | 
				
			||||||
        return len(self.get_unused_goals())
 | 
					        return len(self.get_unused_goals())
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def get_unused_goals(self):
 | 
					    def get_unused_goals(self):
 | 
				
			||||||
 | 
					        """ This method reports the unused goals.
 | 
				
			||||||
 | 
					        This method checks each goal to see if it has been used. If it has not, it is added to the list of unused goals, which is reported.
 | 
				
			||||||
 | 
					        """
 | 
				
			||||||
        unused_goals = []
 | 
					        unused_goals = []
 | 
				
			||||||
        for goal in self.goals:
 | 
					        for goal in self.goals:
 | 
				
			||||||
            if not goal.used:
 | 
					            if not goal.used:
 | 
				
			||||||
@@ -86,6 +106,10 @@ class Yachtzee:
 | 
				
			|||||||
        return unused_goals
 | 
					        return unused_goals
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def reroll(self):
 | 
					    def reroll(self):
 | 
				
			||||||
 | 
					        """ This method rerolls selected dice.
 | 
				
			||||||
 | 
					        The method first reduces the number of re-rolls available left by one. Then the method captures the choice of dice to re-roll and
 | 
				
			||||||
 | 
					        re-rolls only those dice.
 | 
				
			||||||
 | 
					        """
 | 
				
			||||||
        self.rolls_left -= 1
 | 
					        self.rolls_left -= 1
 | 
				
			||||||
        choices = self.get_reroll_choices()
 | 
					        choices = self.get_reroll_choices()
 | 
				
			||||||
        dice_to_reroll = self.get_dice_to_reroll(choices)
 | 
					        dice_to_reroll = self.get_dice_to_reroll(choices)
 | 
				
			||||||
@@ -93,6 +117,10 @@ class Yachtzee:
 | 
				
			|||||||
            die.roll()
 | 
					            die.roll()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def get_dice_to_reroll(self, choice_ints):
 | 
					    def get_dice_to_reroll(self, choice_ints):
 | 
				
			||||||
 | 
					        """ This method creates a list of the dice to be re-rolled.
 | 
				
			||||||
 | 
					        This method goes through each dice. If it is one of the dice that was chosen to be re-rolled, then it is added to the list of
 | 
				
			||||||
 | 
					        dice to be re-rolled. Said list is returned.
 | 
				
			||||||
 | 
					        """
 | 
				
			||||||
        dice_to_reroll = []
 | 
					        dice_to_reroll = []
 | 
				
			||||||
        for die in self.dice:
 | 
					        for die in self.dice:
 | 
				
			||||||
            if die.face in choice_ints:
 | 
					            if die.face in choice_ints:
 | 
				
			||||||
@@ -101,6 +129,10 @@ class Yachtzee:
 | 
				
			|||||||
        return dice_to_reroll
 | 
					        return dice_to_reroll
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def get_reroll_choices(self):
 | 
					    def get_reroll_choices(self):
 | 
				
			||||||
 | 
					        """ This method captures which dice the player would like to re-roll.
 | 
				
			||||||
 | 
					        First, the user is prompted to specify the faces of the dice they would like to re-roll. The method checks that these choices are valid.
 | 
				
			||||||
 | 
					        Then, a list is created where each choice the player made is recorded as an integer, and the list is returned.
 | 
				
			||||||
 | 
					        """
 | 
				
			||||||
        print("Which dice do you want to re-roll?")
 | 
					        print("Which dice do you want to re-roll?")
 | 
				
			||||||
        choices = input("> ")
 | 
					        choices = input("> ")
 | 
				
			||||||
        while not self.reroll_choices_are_valid(choices):
 | 
					        while not self.reroll_choices_are_valid(choices):
 | 
				
			||||||
@@ -110,6 +142,13 @@ class Yachtzee:
 | 
				
			|||||||
        return choice_ints
 | 
					        return choice_ints
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
    def reroll_choices_are_valid(self, choices_str):
 | 
					    def reroll_choices_are_valid(self, choices_str):
 | 
				
			||||||
 | 
					        """ This method checks that the choice of dice to re-roll is valid.
 | 
				
			||||||
 | 
					        The method checks that the choices are in a string of only numbers. Then, a list is formed converting all the characters in the
 | 
				
			||||||
 | 
					        string to integers. This list of integers is compared to what was rolled on the dice by checking to see that each die 
 | 
				
			||||||
 | 
					        that should be re-rolled is included in the list of desired re-rolls and that nothing else is in the list. If a die is in the list
 | 
				
			||||||
 | 
					        of dice to be re-rolled, that die is removed from the list. Once all dice have been gone through, there should be nothing remaining
 | 
				
			||||||
 | 
					        in the list of dice to be re-rolled. 
 | 
				
			||||||
 | 
					        """
 | 
				
			||||||
        if not choices_str.isdigit():
 | 
					        if not choices_str.isdigit():
 | 
				
			||||||
            return False
 | 
					            return False
 | 
				
			||||||
        choice_ints = [int(digit) for digit in choices_str]
 | 
					        choice_ints = [int(digit) for digit in choices_str]
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user