from random import randint from starfall import Star class StarfallSpawner: display = False def play_turn(self, game): if not game.state.get("begin", False): return width, height = game.board_size game.state['score'] += 1 if self.should_spawn_star(game.turn_number): star = Star((randint(0, width - 1), 0)) game.add_agent(star) def should_spawn_star(self, turn_number): return randint(0, 1000) < turn_number