# asteroid_spawner.py # ------------------- # By MWC Contributors # This module defines an AsteroidSpawner agent class. from random import randint from asteroid import Asteroid class AsteroidSpawner: display = False def play_turn(self, game): width, height = game.board_size game.state['score'] += 1 if self.should_spawn_asteroid(game.turn_number): asteroid = Asteroid((randint(0, width - 1), 0)) game.add_agent(asteroid) def should_spawn_asteroid(self, turn_number): return randint(0, 1000) < turn_number