generated from mwc/lab_dice
Checkpoint 1: I am not familiar with classes at all so I am still a little unsure of what I could implement this on. Maybe for things that need to run multiple times until it corresponds to a certain value... The first thing I can think of is hacking! Like in the movies the hackers run bunch of passwords until they find the right one, lol! Since we're also in the game unit, I remember there was these dressing up games that would score your outfit for certain events. I wonder if they utilized a similar thing where they went through various combinations that the players made and scored if they were matching (like three of a kind, etc.).
48 lines
955 B
Python
48 lines
955 B
Python
from die import Die
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from tqdm import tqdm
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class FiveDice:
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def __init__(self):
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self.dice = [Die() for number in range(5)]
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def roll(self):
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for die in self.dice:
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die.roll()
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return self.faces()
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def faces(self):
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return [die.face for die in self.dice]
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def all_ones(self):
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for face in self.faces():
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if face != 1:
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return False
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return True
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def is_three_of_a_kind(self):
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for face in self.faces():
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if self.faces.count(face) >= 3:
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return True
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return False
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def is_four_of_a_kind(self):
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for face in self.faces():
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if self.faces.count(face) >= 4:
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return True
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return False
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dice = FiveDice()
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successes = 0
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trials = 1000000
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for trial in tqdm(range(trials)):
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dice.roll()
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if dice.all_ones():
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successes += 1
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print(successes/trials)
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