project_game/launch.py

14 lines
508 B
Python

from ball import Ball
class BallLaunch:
display = False
def handle_keystroke(self, keystroke, game):
try:
if keystroke.name in ("KEY_ENTER"):
try:
game.get_agent_by_name('theball')
except:
a=Ball(game.get_agent_by_name('arrow').position[1],game.get_agent_by_name('meter').position[0]-22)
a.name='theball'
game.add_agent(a)
except:
None