from retro.game import Game #from ball import Ball from aimer import Aimer from lineGenerator import LineGenerator from power import Power from numbersP import P1,P2,P3,P4,P5,P6,P7 from launch import BallLaunch board_size = (30, 30) #ship = Spaceship(board_size) generator=LineGenerator() aim=Aimer() power=Power() p1=P1() p2=P2() p3=P3() p4=P4() p5=P5() p6=P6() p7=P7() launch=BallLaunch() game = Game([generator,aim,power,p1,p2,p3,p4,p5,p6,p7,launch], {"score": 0}, board_size=board_size,framerate=15) game.play()