generated from mwc/lab_tic_tac_toe
(Commit summary. Replace this with a one-line description of this commit.)
All of nim What I changed (Replace this with a description of what you changed in this commit. This should be 1-2 sentences.) Completed the nim game. Why I changed it (Describe why you made these changes. Were you working toward a goal? Did you reorganize your code? This should be 1-2 sentences.) Made additions to work towards completing the game. Tried my best to make the game as properly functional as I could. Estimate for remaining time to finish assignment: [0 minutes]
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@ -32,3 +32,49 @@ class NimGameStub:
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def get_objective(self, state):
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return max if state["first_player"] else min
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class NimGame:
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"""This will hopefully work
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"""
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def get_initial_state(self):
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return {
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"board": [1, 3, 5, 7],
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"first_player": True
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}
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def get_next_state(self, state, action):
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working=state["board"].copy()
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working[action[0]-1]=working[action[0]-1]-action[1]
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next_state = {
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"board": working,
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"first_player": not state["first_player"],
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}
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return next_state
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def get_actions(self, state):
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loo=[]
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for row in range(4):
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if state["board"][row]<3:
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for i in range(state["board"][row]):
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loo.append((row+1,i+1))
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else:
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for i in range(3):
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loo.append((row+1,i+1))
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return loo
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def get_reward(self, state):
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for i in state["board"]:
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if i!=0:
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return 0
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if state["first_player"]:
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return 1
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return -1
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def is_over(self, state):
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for i in state["board"]:
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if i!=0:
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return False
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return True
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def get_objective(self, state):
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return max if state["first_player"] else min
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@ -1,10 +1,10 @@
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from nim.game_stub import NimGameStub
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from nim.game_stub import NimGame
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from strategy.lookahead_strategy import LookaheadStrategy
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class HumanNimPlayer:
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def __init__(self, name):
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self.name = name
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self.game = NimGameStub()
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self.game = NimGame()
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def choose_action(self, state):
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actions = self.game.get_actions(state)
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@ -26,7 +26,7 @@ class HumanNimPlayer:
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class ComputerNimPlayer:
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def __init__(self, name):
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self.name = name
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self.strategy = LookaheadStrategy(NimGameStub(), max_depth=3, deterministic=False)
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self.strategy = LookaheadStrategy(NimGame(), max_depth=6, deterministic=False)
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def choose_action(self, state):
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action = self.strategy.choose_action(state)
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@ -1,9 +1,9 @@
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from nim.game_stub import NimGameStub
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from nim.game_stub import NimGame
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class NimView:
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def __init__(self, player0, player1):
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self.players = [player0, player1]
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self.game = NimGameStub()
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self.game = NimGame()
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def greet(self):
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print(f"{self.players[0].name} and {self.players[1].name}, welcome to Nim.")
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@ -1,11 +1,11 @@
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from nim.game_stub import NimGameStub
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from nim.game_stub import NimGame
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from nim.view import NimView
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from nim.player import HumanNimPlayer, ComputerNimPlayer
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player0 = HumanNimPlayer(input("What's your name? "))
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player1 = ComputerNimPlayer("Robot")
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view = NimView(player0, player1)
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game = NimGameStub()
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game = NimGame()
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view.greet()
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state = game.get_initial_state()
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